Loot Entry
Class: LootEntry
A custom record used by the editPool method in the Loot Tables event.
insert(LootPoolEntryContainer.Builder<?> entry) - accepts a loot table entry, which is inserted after the first occurence in each pool of the item predicate.
replace(LootPoolEntryContainer.Builder<?> entry) - accepts a loot table entry, which replaces every occurence of the item predicate in each pool.
remove() - removes every occurence of the item predicate in each pool.