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Server

Class: UnifiedEvents.Server

Various server-related events.

Methods

UnifiedEvents.Servers.onDatapackLoad(minecraftServer -> {
    // your custom behaviour here
});
UnifiedEvents.Servers.onStart(minecraftServer -> {
    // your custom behaviour here
});
UnifiedEvents.Servers.onStop(minecraftServer -> {
    // your custom behaviour here
});
UnifiedEvents.Servers.onTick(EventType.PRE/POST, minecraftServer -> {
    // your custom behaviour here
});
UnifiedEvents.Servers.onLevelTick(EventType.PRE/POST, serverLevel -> {
    // your custom behaviour here
});